InSync

A fast-paced game that
challenges participants to move
from conflict to collaboration.

Go from Conflict to Collaboration

Misalignment and unresolved conflicts can stall progress, drain productivity, and create silos. But what if your teams could learn to collaborate better while having fun? 
InSync is a cooperative board game that helps teams break down barriers, practice big-picture thinking, resolve conflict, and build trust.

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01

Cross-Functional Team Collaboration

Players must share information, collaborate effectively, and navigate differences to achieve a shared objective. This interactive approach mirrors the complexity of working across departments to build stronger teams and enhance operational efficiency.

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02

Play Virtually or In-person

Gather your squad of 5-6 players or round up a big gang of 20+ players for an epic workshop with Marketopia. Whether you’re all huddled together in person or scattered across the digital realm, this game’s got your back.

Customize and extend insync board game

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Customise and Extend

You can dive right into Insync as is or customize the game to fit the specific needs of your team and company. Talk to us if you need to customize this game.

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Game description

About InSync

InSync is a dynamic board game that helps players enhance teamwork, communication, and problem-solving skills. Teams representing different departments—Procurement, IT, Operations, Sales, Development, and Finance—must collaborate to solve the challenge of repurposing office space. Over eight rounds, they propose solutions, make inquiries, and use “Put Pressure” cards to influence outcomes. InSync fosters trust, collaboration, and critical thinking while sparking discussions on conflict resolution, influence, and negotiation, making it an effective tool for professional growth.

It is designed to replicate workplace dynamics and nudge participants to collaborate by keeping the big picture in mind.

A facilitator guides the game and helps debrief participants, ensuring valuable insights are translated into real-world applications.

Teams work through eight rounds, managing challenges and adjusting strategies in real time.

Game Details

InSync is effortless to deploy:

  • Run time: 45 minutes
  • Setup and instructions: 10 minutes.
  • Delivery mode: In-person and virtual
  • Number of players: 5 to 25

Game Objectives

By playing InSync, participants will:

  • Appreciate the importance of trust in cross-functional teams.
  • Demonstrate behaviors that lead to effective collaboration.
  • Apply big-picture thinking to solve complex problems.
  • Understand the distinction between accountability, responsibility, and ownership.
  • Build skills in conflict resolution, negotiation, and influence.

Game Play

Players

Teams: Six teams representing Procurement, IT, Operations, Sales, Development, and Finance.

Scenario

The challenge is that the CEO announces that the Sales team’s office space is being repurposed, and the teams must collaborate to find a solution within 8 rounds.

Gameplay

Teams work together through 8 structured rounds, during which they:

  • Propose solutions.
  • Make inquiries and gather insights.
  • Use “Put Pressure” cards to influence decisions.
Facilitator

The facilitator acts as the CEO:

  • Provides updates on the situation.
  • Guides the game flow and ensures engagement.
  • Leads the debriefing session at the end to reflect on the learnings.

Standalone or Blended

InSync can be played independently as a one-time session or it can be integrated with an organizational training program for a long-term impact.

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